**Please Note** Playrix is not affiliated with this forum and will not be seeing these ideas. (unless someone is sneaky and does peek in) This post is simply a place for us players to voice our thoughts on what we would like to have in our towns.
Last edited by Twilight Bookworm on Mon 31 Aug 2020 - 0:58; edited 2 times in total
I keep everything in my town in areas. I looked in the tabs to see how many houses, factories, CBS there were and left spaces as I went to accommodate them all in the area created for them. I’ve not built the factories that have been added since, so don’t need the space lol To me I don’t need those extra factories to play the game, it’s just more work. The new CB and housing fitted into spaces left in between existing houses/CBS. All new land I have then been able to use for decos, whilst still maintaining those areas. So far it’s working for me, mainly because There are a lot of repetitions with decos, and usually only one new deco that is themed with existing ones.
YES to more trees. Also want to recycle trees and plants from expansions--either store to "re-plant" elsewhere, or be able to exchange for building panels.
Would like some black asphalt for parking lots. More fence choices, and tiny paths. And yes, ability to trade apt buildings for houses. (I have that "Single Family Dwelling" or whatever it's called on the city square--it's an old bank or office buliding!!)
And would like expansions to cost a bit less. My town is more a "real" place, with lots of space. There's a factory area; farm with fields, barn, house, etc; there's a university (art building, music hall, theatre, museum, etc.); a city area with businesses, that I'm trying to "fade" into suburban areas; and the fairgrounds with all the rides; and a large park with a camping area, picnic tables, the beach, a ball field, etc. But there's space all around--empty lots, as it were, so things aren't smooshed together. So I'd like bigger lots or just be able to do them a lil more quickly. (I know, I know--patience is key! )
Oh wouldn’t it be brilliant if all our wishes were granted ...but... I think we tend to wish for things that would make the game easier for us to play and decorate our towns as we want. Unfortunately Playrix won’t see it that way...they want the game to make us think about how to best do things. They want to test our patience, and they don’t want to make it easier for us.
Colourful trees, adding skins to buildings, giving us better choices of fences etc etc they might and should consider in order to keep their players playing. However, increasing land expansion sizes, or trading buildings I can’t see them doing.
Guess it’s our wishes against what they are prepared to change and we’re losing lol
I don’t usually bother with the wish list, I never saw the point of it in the old forum, and I’m just a patient player so I just accept that it is what it is. But...always a but isn’t there lol...
I wish Playrix would do more to communicate with their players. Starting with getting rid of that stupid Townbot, it doesn’t achieve anything and just causes everyone hassle that uses it. They seem to think players can ask questions on FB, they will soon find that won’t work. They have too many players and it will get bogged down. I really don’t understand why everything nowadays has to be connected to FB, it’s ridiculous.
More trees! Yes, please. More fence options! YES PLEASE! I love fencing off areas, especially in the zoo. I wish I had more options.
I would also like more boats and bridges. Water is so fun to play with.
I wish they would set up a market in the zoo. When you finish the zoo there is little incentive to fill orders unless it is IS week and a hopper can do a task with 7 or 8 orders. I fill 12 massive orders and my prize is a slab I don't need because all my buildings are finished? Ew. If they had a zoo exchange market players who accumulated duplicate zoo cards through filling orders and event prizes could exchange them for prizes that are actually of use like barn materials or ingots.
My wish list includes Tower Bridge, Transparent (invisible) pavement, Billboard (for messaging), return of Zoo Book viewing by visitors, Frisbee Toss (dog and owner on 1x2 transparent surface), working (and accurate) Big Ben, Hydroelectric Power Plant with battery strength indication, and cool-looking sky decos (that stay high enough to not interfere with township operations). Of course, I don't expect to see any of these.
And one more thing: a Panera camera button to shoot and save a .png/.gif/.jpg (via an options menu) file of the entire township sans screen tools. (Maybe someday I will break even on my wishes when Playrx provides this super, duper feature.)
I wish they would change a few of the statements in the pop-up bubble at the bottom of the loading page to better reflect reality. For instance:
"You can find gold hot air balloons packed with gifts in your friend's townships."
Reality: "You can find gold hot air balloons packed with ONE gifts in your friend's townships that we will make you spend 3tcash to open."
"Participate in weekly regattas to earn amazing rewards."
Reality: "Participate in weekly regattas, working your butt off to earn what we consider amazing rewards but are actually stupid things you get during regular gameplay anyway like bricks and glass and (oh boy!) Zoo cards because we just can't give you awesome stuff like a coupon to make your crops grow 40% faster or (heaven forbid) an expansion coupon."
One of the most difficult challenges a family-friendly game app with a worldwide audience has is representing all segments of humanity while focusing on their unique/stereotypical traits with sensitivity and enough political correctness. A touch of humor and a good dose of aesthetic cuteness are commonly used and can discharge/reduce potential blowback by players. Of course, sometimes the designer's efforts don't meet their expectations.